Show me the way

Posted on August 22, 2015 by Andrew

AI that stumbles aimlessly into walls is rubbish, so I've been helping them get on the right path with an implementation of the A* algorithm.

Tags: Dev Blog, Pathfinding

The Case Files of Harvey Benson - Dev Blog #4

Posted on August 15, 2015 by Andrew

Today I made a start on implementing a weapons system. Please note that the assets, in particular the completely out out-of-place gun, are temporary place-holders and not at all representative of the art direction I'm aiming for with this project.

Tags: Dev Blog, The Case Files of Harvey Benson

The Case Files of Harvey Benson - Dev Blog #3

Posted on August 13, 2015 by Andrew

Tonight I worked on improving the "feel" of the gameplay with some simple procedural animation and sounds.

Tags: Dev Blog, The Case Files of Harvey Benson

The Case Files of Harvey Benson - Dev Blog #2

Posted on August 08, 2015 by Andrew

I've spent today working on a physics-friendly first / third person control system.

Tags: Dev Blog, The Case Files of Harvey Benson

The Case Files of Harvey Benson - Dev Blog #1

Posted on July 24, 2015 by Andrew

Introducing my secondary project; The Case Files of Harvey Benson. In these early stages I've been settling on a graphic style.

Tags: Dev Blog, The Case Files of Harvey Benson